The IEEE Software Engineering Workshop (SEW) is the oldest Software Engineering event in the world, dating back to 1969. The workshop was originally run as the NASA Software Engineering Workshop and focused on software engineering issues relevant to NASA and the space industry. After the 25th edition, it became the NASA/IEEE Software Engineering Workshop and expanded its remit to address many more areas of software engineering with emphasis on practical issues, industrial experience and case studies in addition to traditional technical papers. Since its 31st edition, it has been sponsored by IEEE and has continued to broaden its areas of interest.
One such extremely hot new area are Cyber-physical Systems (CPS), which encompass the investigation of approaches related to the development and use of modern software systems interfacing with real world and controlling their surroundings. CPS are physical and engineering systems closely integrated with their typically networked environment. Modern airplanes, automobiles, or medical devices are practically networks of computers. Sensors, robots, and intelligent devices are abundant. Human life depends on them. CPS systems transform how people interact with the physical world just like the Internet transformed how people interact with one another.
The joint workshop aims to bring together all those researchers with an interest in software engineering, both with CPS and broader focus. Traditionally, these workshops attract industrial and government practitioners and academics pursuing the advancement of software engineering principles, techniques and practices. This joint edition will also provide a forum for reporting on past experiences, for describing new and emerging results and approaches, and for exchanging ideas on best practice and future directions.
The workshop aims to bring together all those with an interest in software engineering. Traditionally, the workshop attracts industrial and government practitioners and academics pursuing the advancement of software engineering principles, techniques and practice. The workshop provides a forum for reporting on past experiences, for describing new and emerging results and approaches, and for exchanging ideas on best practice and future directions.
Topics of interest include, but are not limited to:
- Experiments and experience reports
- Software quality assurance and metrics
- Formal methods and formal approaches to software development
- Software engineering processes and process improvement
- Agile and lean methods
- Requirements engineering
- Software architectures
- Design methodologies
- Validation and verification
- Software maintenance, reuse, and legacy systems
- Agent-based software systems
- Self-managing systems
- New approaches to software engineering (e.g., search based software engineering)
- Software engineering issues in cyber-physical systems
- Real-time software engineering
- Safety assurance & certification
- Software security
- Embedded control systems and networks
- Software aspects of the Internet of Things
- Software engineering education, laboratories and pedagogy
- Software engineering for social media
The IEEE Software Engineering Workshop (SEW) is the oldest Software Engineering event in the world, dating back to 1969:
The IWCPS has its predecessors in the real-time workshops affiliated with past FedCSIS conferences conducted in 2006-2016 timeframe: