International Multiconference
on Computer Science and Information Technology

12-14 October 2009, Mrągowo, Poland
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Polish Information Processing Society
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9th International Multidisciplinary Conference on e-Commerce and e-Government (ECOM&EGOV'09)

Mr�?gowo, Poland, October 12-14, 2009

Detailed list of conference topics:

  • electronic markets and electronic marketing

    • electronic markets

    • electronic marketing

    • e-procurement and web-based Supply Chain Management

    • e-retailing

    • e-banking

    • definition, creation and composition of electronic services

    • electronic auctions

    • online shopping

    • advertising over Internet

  • business models and processes in e-Commerce and e-Government

    • business models in  e-Commerce

    • business models in e-Government

    • business processes in e-Commerce

    • business processes in e-Government

    • business process re-engineering

  • languages and models for e-Commerce and e-Government

    • formal languages for business communication

    • knowledge and knowledge representation in e-Commerce

    • knowledge and knowledge representation in e-Government

    • Electronic Data Interchange (EDI)

    • semantics of  electronic services: metadata and ontologies

    • linguistic and logical aspects of e-Commerce

    • linguistic and logical aspects of e-Government

    • game theory and decision theory in e-Commerce

    • game theory and decision theory in e-Government

  • Artificial Intelligence in e-Commerce and e-Government

    • intelligent agents in e-Commerce

    • intelligent agents in e-Government

    • decision support systems in e-Commerce

    • decision support systems in e-Government

    • applications of  Expert Systems, Fuzzy Logics, Neural Networks and Evolutionary Programming in e-Commerce

    • applications of  Expert Systems, Fuzzy Logics, Neural Networks and Evolutionary Programming in e-Government

    • Natural Language Interfaces to e-Commerce systems

    • Natural Language Interfaces to e-Government systems

    • Human-Computer Interaction and adaptive user interfaces

    • data mining for e-Commerce

    • data mining for e-Government

    • Virtual Reality in  e-Commerce

    • user modelling

  • electronic contracting and public procurement

    • electronic contracting

    • electronic public procurement

    • electronic negotiable instruments

    • electronic payments

    • security of  electronic transactions

  • legal aspects of e-Commerce and e-Government

    • juridical aspects of  e-commerce

    • personal data protection

    • public sector information

    • privacy in  e-Commerce

    • privacy in  e-Government

    • new paradigm of  public administration (pro-active services)

  • electronic interaction and negotiation

    • electronic negotiation and distance negotiation

    • electronic interactions with public sector and government agencies

    • e-Governance

    • public sector applications of e-Commerce

  • Virtual Enterprises and Knowledge Management

    • distributed processes and Virtual Enterprises

    • inter-company processes

    • electronic workplaces: employers, employees, and customers

    • Knowledge Management

  • technology and e-Commerce and e-Government

    • mobile technologies (wireless technologies)

    • intranet and extranet business applications

    • intranet and extranet e-Government applications

    • interactive and multimedia web applications

    • middleware

    • security technologies for e-Commerce

    • security technologies for e-Government

    • electronic payments

    • m-payments

    • m-government

    • biometric technologies in e-Government

  • Internet computing, networked enterprises and networked governments

    • Business-to-Business and Business-to-Consumer applications

    • Government-to-Government, Government-to-Business and Government-to-Citizen applications

    • process design and organizational issues in e-Commerce

    • process design and organizational issues in e-Government

    • market spaces: market portals, hubs, auctions

    • government intranets and portals

    • web information agents

    • case studies on e-Commerce

    • case studies on e-Government

    • mobility and electronic services

    • architectures of  e-Commerce systems

    • architectures of e-Government systems

  • social aspects of  e-Commerce and e-Government

    • social impact of  e-Commerce and Virtual Enterprises

    • social impact of  e-Government

    • privacy, freedom of  information and other social and ethical issues

    • trust and e-Commerce

    • trust and e-Government

    • virtual social agents in e-Commerce

    • virtual social agents in e-Government

  • futurology of  e-Commerce and e-Government

    • future trends in  electronic economy

    • future trends in  e-Government

    • current trends in  electronic economy

    • current trends in  e-Government

    • past trends in  electronic economy (and where they got us)

    • past trends in  e-Government (and where they got us)

    • e-Commerce consequences: finance, economy and market evolution

    • e-Government consequences: finance, changing role of governments

  • e-Inclusion and its influence on e-Commerce and e-Government

    • applications for the disabled

    • applications for the elderly

    • human intermediaries

    • service availability in remote areas

    • multilingual e-Commerce services

    • multilingual e-Government services

  • national and cross-boarder e-Government services

    • services for emigrants

    • services entrepreneurs

    • services for tourists

    • services for business travellers

    • pan-European public services

  • productivity and efficiency in e-Commerce and e-Government

    • productivity increase in e-Commerce

    • productivity increase in e-Government

    • productivity paradox

    • ROI on e-Commerce applications

    • ROI on e-Government applications

    • open source vs. proprietary commercial solutions

    • turn-key-systems vs. commercial-off-the-shelf products

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